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Monkey Business - Black Myth: Wukong Review

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Black Myth: Wukong is such a beautiful game and there’s still so much I can’t tell you about. There are quality game-changing abilities that are better left discovered for oneself. Storytelling is at its best when it comes to the end of each chapter and you’re treated to these gorgeous cutscenes all in varying styles, depicting a little vignette story before moving you on to your next adventure in the next land. There’s also a lot that you’re reading here that might not even be true once you get this game in your hands. GameScience really appears to be patching and working on this game avidly and wants it to land with audiences. I want it to as well!

I’ve reviewed and played a lot of these sorts of games. Trust me when I say this game is hard. A balance-focused patch or two would go a long way for Black Myth: Wukong. Particularly when it comes to the earlier chapter-ending bosses that players won’t be able to grind it out against. It would turn a dodge-focused game that is empowering for some and restricting for others into an incredible experience for all. On another selfish note, if anyone at GameScience is reading this and wants to give me pointers for the boss at the end of chapter five let me know. My DMs are open.

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